Dundari

A town of 9,500. The town’s population is always in flux.

- Owned and operated by the powerful Okum sea-faring trading company. The largest marine merchant house in Agonia.

- Dundari was founded and bankrolled by the Okum house with great expense in the strategic centre of the Kunan Sea. Trade from farther reaches often lands in Dundari, where goods are divided up, grouped with assorted goods and sent to multiple Nations, allowing for effecient use of cargo and time.

- Built in a swampy glade in the mouth of river. The glades serve as a barrier to storms. the town is almost entirely build on stilts. They have to constantly dredge the bottom of the river bed to allow large ships to dock. Massive wooden towers serve as storage and warehouses, build 50 to 100 feet high. The top of the towers have fixed cranes.

- Its not a particularly pleasant place. A little bit of a sailors paradise, as many establishments cater to them, but otherwise a terrible place to raise a family. Swampy, hot and humid, water-born diseases are common, and the wildlife surrounding the town is dangerous.

- The island it inhabits stretches a couple hundred kilometers long, and about 70 kilometers at its thickest. It’s a wild tropical jungle KNOWN to have dinosaurs. Wood is harvested from the jungle to feed the shipwrights that fix and build ships. However the work crews that harvest the wood need guard details

- The island has traditionally been uninhabitable. Only because Dundari is practically water-locked, have they been able to survive. They use criminals and deserters as the main work crew that go out and harvest trees. Many of these work crews never make it back. Some survivors do come back talking about coordinated attacks by large reptiles.